Experience flow design
The full journey: entry, product exploration, interaction and cart.
IFSG · Immersive virtual retail
A futuristic virtual store where shoppers explore curated brands in an interactive 3D world, in VR, with an AR prototype for phones.
Experience & Interaction Designer
Led the experience design: interaction logic, storytelling and user flow
ROLE
Experience & Interaction Designer
SCOPE
VR shopping world + AR phone prototype
TOOLS
Unity 3D · Reality Composer · Tilt Brush · Figma
FOCUS
Interaction logic, storytelling, user flow
My contribution
I worked closely with 3D artists and developers, sharing functional guidelines, giving iterative feedback and running user tests.
The full journey: entry, product exploration, interaction and cart.
Entry and guidance, spatial sound and voice feedback, micro-interactions, UI behavior.
Made-up brand identities with product styles, 3D asset ideas and promo videos.
Reality Composer prototypes exploring AI-enhanced and AR versions.
Guidelines and feedback for 3D and dev, plus user testing for smooth functionality.
The 3D dashboard
Each icon on the physical dashboard rises in sequence, and the interface explains what it does.

Search
Find products or brands

Shopping bag
Holds items, leads to checkout

Wishlist star
Save favorites for later

Global prices
Worldwide pricing and brand comparisons

Home store
Back to the heart of the metaverse

G-coin
In-world currency and rewards
Storyboard · VR
Storyboarded end to end, including spatial sound, voice feedback and UI behavior.
01
You spawn into an architecturally rich luxury store, with soft light and a welcome panel.


02
“How to shop” and “Ready to shop?” panels teach the basics, or you skip straight in.

03
Eight featured items rise from the obelisk, in two curated groups at the center of view.


04
Point, pull, grab and turn a product like in real life; its details unfold beside it.

Interaction design
A ray from the controller plus a trigger press brings the product forward.
Squeeze the grip to hold it, then turn it and look up close.
Move it toward the wishlist or bag icon; the panel unfolds with the update.
Name, price, material and sizes, plus “Visit store” and “Play” brand video.


AR prototype · Reality Composer
Mockups built in Reality Composer, with visual enhancements in Photoshop.

01Welcome, then Continue

02Products come forward

03Double-tap to scale up

04Add to wishlist

05Checkout, then keep shopping

06Wishlist details

07Gen.e spins, particles spread

08Particles glow at the center


Tools
Unity 3D
The VR build
Reality Composer
AR prototypes and mockups
Google Tilt Brush
Spatial sketching
Figma
Flows, storyboard, UI
Immersive virtual retail experience for IFSG. I led the experience design strategy and worked closely with 3D artists and developers. This page shows my role and contributions.
MORE PROJECTS
All work