About Neha

Perception,built for people.

I design experiences at the intersection of intelligent systems and spatial computing, intuitive, empathetic, and technically grounded. Over five years, I've delivered 20+ digital products across healthcare, enterprise, and education: it runs from AI-driven dashboards and conversational interfaces to immersive VR therapy programs and luxury metaverse retail. I move fluidly between 2D UX and 3D interaction design, between research insight and shipped product. I hold a Master of Science in Artificial Intelligence (GPA 4.0), where I sharpened the bridge between design craft and machine intelligence.

Perception, powered by design + AI. Designing the intelligent interface.

AI Experience DesignerImmersive Experience DesignerUX DesignerProduct Designer
20+
Products shipped end-to-end
40%
Lift in learning retention (XR)
35%
Gain in student comprehension (VR STEM)
4.0
GPA, Exec. Master's AI (2025–26)
Neha Mayacharya, portrait

Portrait

Neha wearing a VR headset

In the headset

Neha Mayacharya smiling outdoors

Off duty

Neha Mayacharya, three-quarter portrait

Studio

Expertise
Product & Systems
  • · Design systems & tokens
  • · Product strategy
  • · Interaction & motion
AI Experience
  • · Conversational & agent UX
  • · Prompt & output design
  • · Human-in-the-loop
Spatial & XR
  • · AR / VR / MR product design
  • · Hand & eye tracking
  • · Spatial prototyping (Unity, WebXR)
Experience
  1. Product Design Consultant

    Chatoor.ai

    Redesigned complex financial workflows using user research, reducing task completion time by 20%. Built responsive, WCAG-accessible dashboards with QR-based expense tracking.

  2. Lead Immersive Experience Designer

    CXR Agency · Cemtrex Technologies

    Led end-to-end XR design across Web, VR, AR, and MR while managing cross-functional 3D and dev teams. Key work: TD Bank WebAR (One Vanderbilt NYC), Harvard MedTech VR therapy, Modelo × Seattle Kraken, Millennium Meta Quest 2 training, IFSG luxury metaverse retail.

  3. Immersive Experience Designer

    Cemtrex Inc.

    Designed immersive solutions for global clients including TD Bank, Richemont, and Vicon Security. Bridged 2D UX and 3D interaction design across Figma, Adobe XD, and Unity 3D, and mentored junior designers.

  4. VR Experience Designer & Developer

    Inspirit VR

    Designed VR-based STEM curriculum improving student comprehension by 35% through immersive, evidence-backed storytelling. Owned the full design lifecycle from research to deployment.

  5. Immersive Media Designer

    Immertive

    Designed VR experiences for the healthcare domain.

  6. Product Designer · Design Intern

    Srishti Design · IDC, IIT Bombay

    Early product and industrial design practice, from studio work at Srishti to an internship at the Industrial Design Centre, IIT Bombay.

Education
2025–26
Master of Science in Artificial Intelligence
University of the Cumberlands, USA
GPA 4.0
2018–20
Master's in Immersive Media Design
MIT ADT University, India
GPA 3.98
2014–17
Bachelor's in Industrial & Product Design
Savitribai Phule Pune University, India
GPA 3.41
Skills & Toolkit
Drag the pieces · pick a discipline to shift its gravity
  • Interaction Design
  • UX Design
  • Design Systems
  • WCAG Accessibility
  • Usability Testing
  • Journey Mapping
  • Generative AI
  • Conversational Interfaces
  • Adaptive UX
  • Spatial UI
  • NLP
  • Figma
  • Unity 3D
  • Unreal Engine
  • Blender
  • 8th Wall
  • WebXR
  • Three.js
  • Python
  • React
  • Microsoft Azure
Journey
2017
Industrial & Product Design
Bachelor's at Savitribai Phule Pune University: product and industrial design foundations, first shipped products (GPA 3.41).
2020
Immersive Media Design
Master's at MIT ADT University (GPA 3.98). Moved into AR/VR, discovering how depth changes the meaning of every pixel.
2020–24
XR & Product Shipped
20+ products across healthcare, enterprise & education: VR therapy for Harvard MedTech, WebAR for TD Bank, luxury metaverse retail for Richemont.
NOW
AI × Spatial Craft
Master of Science in Artificial Intelligence (GPA 4.0, 2025–26). Designing where intelligent systems meet spatial computing: intuitive, empathetic, technically grounded.